Spritfy work notes
Practical walkthroughs from source preparation to pixel style, animation and storage. These articles have been reviewed against the available settings and current export behavior.
3D Model to Pixel Art: GLB to Sprite Sheet | Spritfy
Turn a GLB/glTF model into pixel sprites. Prepare textures, rigging and motion in Spritfy’s 3D workbench, then render directions and export a PNG sprite sheet.
Read the workflowPixel Perfect and color outlines: cleaning unwanted single pixels
Compare detail preservation and removal, outline drawing, color lines, darkness and alpha threshold as separate controls.
Read the workflowYour first pixel artwork: ten steps from canvas to export
Use layers, palettes and the timeline to build readable shapes, review them at actual size and finish your first piece.
Read the workflowBefore exporting a sprite sheet: size, order and anchors
A concrete example of cell sizes, 3D direction rows, scale, FPS, ground alignment and PNG, GIF and ZIP choices.
Read the workflowRefining a 3D character into pixel sprites
Work through textures, file and automatic rigs, motion amounts, camera settings, PIA and outlines in a useful order.
Read the workflowUse palettes and color outlines to simplify a photographic result
Go beyond lowering color count: organize shading, tune per-part outlines, compare dithering and stabilize colors across motion.
Read the workflowGIF to Sprite Sheet: Convert GIF and Video to PNG | Spritfy
Convert GIF or video to a PNG sprite sheet in your browser. Trim frames, remove backgrounds, set cell size and export JSON with Spritfy’s free Sprite tool.
Read the workflow